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Posted 14 September 2018 - 04:59 AM #1

Extremedanny
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1.Lower KQ respawn time.

2.Fix KQ's prayers on both phases.

3.Fix invicible ball at sosesteg after maze/when entering.

4.Fix the normal kraken's that have higher chance on dropping trident.

5.ToB loots could still use a buff.

6.Fix spider room where spider gets stuck in pillar.

7.Abiliy for all weapons to damage verzik on pillar phase.

8.Zilyana could use a fix too ;)

 

Thats it for now. Thoughts?


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Posted 14 September 2018 - 05:20 AM #2

EIM 1gp
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Would be a very nice QoL update ! Support on all.


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Posted 14 September 2018 - 05:34 AM #3

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There's nice suggestions, I support.


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Posted 14 September 2018 - 05:41 AM #4

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Someone's going after KQ pet ;)
If they cut it's respawn time in half I think that'd be a good solution.

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Posted 14 September 2018 - 05:48 AM #5

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Nice suggestions. Support on all.


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Posted 14 September 2018 - 06:43 AM #6

Raud Flame I
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Very nice suggestions! I support.


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Posted 14 September 2018 - 07:05 AM #7

My Love
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I support everything except 7. Why would that need to be in the game?
Rest of em are very needed, especially considdering most of em are actual but fixes instead of qol updates.

Posted 14 September 2018 - 07:50 AM #8

Not Mhk
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Support! And I think sotesegs ball needs all around fix, if your whole team goes down and leaves 1, it will hit back to back to back 70s until it kills the last person. Also even if 5 dd you still get hit a 30
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Posted 14 September 2018 - 09:27 AM #9

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I support it all, best suggestion i've seen in a while #papi x



Posted 14 September 2018 - 09:38 AM #10

EIM Almighty
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Support brother
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Posted 14 September 2018 - 09:41 AM #11

Extremedanny
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I support everything except 7. Why would that need to be in the game?
Rest of em are very needed, especially considdering most of em are actual but fixes instead of qol updates.

Because thats how it is on osrs. Makes it more of a team mecaniac instead of just 1 person doing all the work and the rest afking.
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Posted 14 September 2018 - 09:41 AM #12

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I'd support most of these, they seem reasonable :)
That being said... What's the reasoning behind #7? I don't quite get why that should be changed :S



Posted 14 September 2018 - 09:42 AM #13

Extremedanny
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I'd support most of these, they seem reasonable :)
That being said... What's the reasoning behind #7? I don't quite get why that should be changed :S

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Posted 14 September 2018 - 09:46 AM #14

IM Moe
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Support for sure, I love when you suggest content fixes. :P 


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Posted 14 September 2018 - 10:00 AM #15

My Love
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Because thats how it is on osrs. Makes it more of a team mecaniac instead of just 1 person doing all the work and the rest afking.

As much as i'd like to see the same, that would mean the whole mechanic should be implemented. This would mean nerfing dawn to the ground and only allowing specs to actually hit high on Verzik. As much as i'd love to make Verzik a bit harder and team oriented, TOB is already too hard for way too many people... lol. 
This would also mean the pillar safe spots would have to get fixed, dawn's attack after you first attack her needs a fix etc etc. 

I could also see an option in allowing all weapons to hit (very low + with cap) and nerfing dawn a small bit. That would be nice for speedruns, but people would still just afk in the casual runs...

Yes, id like this change, but no, i dont think it would and could happen any time soon. Theres too many bugs and weird things around Verzik 1st phase and dawn. Too many small fixed would be needed, which IMO is not worth the time only for this change.



Posted 14 September 2018 - 10:01 AM #16

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Post above

Oh, I see.
I didn't know this was meta for pillar phase on osrs, I'm definitely in support of this!  :D



Posted 14 September 2018 - 10:12 AM #17

Extremedanny
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As much as i'd like to see the same, that would mean the whole mechanic should be implemented. This would mean nerfing dawn to the ground and only allowing specs to actually hit high on Verzik. As much as i'd love to make Verzik a bit harder and team oriented, TOB is already too hard for way too many people... lol. 
This would also mean the pillar safe spots would have to get fixed, dawn's attack after you first attack her needs a fix etc etc. 
I could also see an option in allowing all weapons to hit (very low + with cap) and nerfing dawn a small bit. That would be nice for speedruns, but people would still just afk in the casual runs...
Yes, id like this change, but no, i dont think it would and could happen any time soon. Theres too many bugs and weird things around Verzik 1st phase and dawn. Too many small fixed would be needed, which IMO is not worth the time only for this change.

Tbf giving all weapons the ability to do damage should take like no time. But ye dawn could be nerfed just rather see this then 4 people afk in a corner.
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Posted 14 September 2018 - 10:25 AM #18

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Good QoL ideas which would benefit the server, especially the fixing of bug issues at bosses.

Full support.



Posted 14 September 2018 - 10:47 AM #19

Zach McCoy
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Good QOL suggestions. In full support of them all.

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Posted 14 September 2018 - 11:07 AM #20

Mack
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Support. Some great suggestions to make the game more authentic and representative of OSRS. The only one I'm hesitant on is the Kraken suggestion simply because it is so easy to farm already and bringing more Kraken uniques into the game could have some effects on the economy. It would be nice for Ironman game modes to reduce the grind but I see that as a part of the game mode's challenge.  






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