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Fix Vorkath's damage



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Posted 01 June 2018 - 07:46 PM #1

EIM Holland
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What is your suggestion?: Fix almost all of Vorkath's damage, this would include lowering all 4 dragon fire hits, buffing the rapid fire hits, and the giant bomb/ball damage.

 

Detailed list: The yellow/green/purple dragonfire attacks should do NO damage if a super anti fire and pray mage are on when hit (that's how it is in OSRS), something on Alora isn't coded right and those 3 still smack you for 15s. The white dragonfire that summons the undead spawn should do NO damage, as it never does in OSRS, it's just an animation to summon the undead spawn. The rapid fire phase is a joke here, with the max I've been hit is a 10, and half the time it hits 0s, on OSRS with mage+super anti fire it will kill you in 3-5 hits. The giant fire bomb/ball attack here is underwhelming and needs a damage boost to match that of OSRS. The light blue ball is the magic attack and protect from magic should block it 100%.

 

Is this in OSRS?: Yes

 

Has this suggestion been accepted already?: No

 

How would this benefit Alora?: Make the boss more like OSRS, and you'll take less damage from the boss as long as you're able to maneuver the mechanics correctly.

 

 

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Posted 01 June 2018 - 08:30 PM #2

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Sounds like a good update to do :D


                                                 

                                                      

                                                   

 

 

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Posted 02 June 2018 - 01:00 AM #3

Shamrock
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agree! i am going on my 1,000 vorkath and this i agree with so so much..  the delay with zombie spawn is horrible aswell .... the drop table also needs to be fixed.. for how hard it is on alora the drops are not worth it.. alot of troll seed drops... 1 magic seed.. 15 watermelon seeds... 1 teak seed... and 3/4 of the seeds no one uses. the d hides have no value its trash to grind. unless you have crazy rng like purple the boss is a waste of time other than getting heads for cape and slayer helm. 


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Posted 02 June 2018 - 01:03 AM #4

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Would love for this to be implemented! Can currently only kill the damn thing with food better than sharks and I'm not doing anything wrong. I just want my vorkie head :(


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Posted 02 June 2018 - 04:31 AM #5

Fuck rs
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So true... needs to be fixed :) Would love to see Vorkath fully working in near future. Support


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Posted 02 June 2018 - 04:35 AM #6

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Yupp, Vorkath does indeed do alot of damage, as i run out of food faster than i can kill vorkath! Support this 100%


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Posted 02 June 2018 - 08:23 AM #7

Vista Point
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Two ways i see this going, either change it to be similar to osrs, making it easier, or leave it the way it is right now, (hard to kill) but buff the drop table.



Posted 02 June 2018 - 08:56 AM #8

NOBRAINAPE
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100% Support.



Posted 02 June 2018 - 09:08 AM #9

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Definitely agree with the poison/large dragon ball attacks but I'm already pretty bad at vorkath, so that's gonna be interesting. 


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Posted 02 June 2018 - 09:25 AM #10

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Agree, I'd like to see a more accurate to OSRS Vorkath with improved drop rates.



Posted 03 June 2018 - 07:26 AM #11

NOT HUMAN
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Support, while Vorkath is easy to kill if you have the right gear, it would be even better to have the proper damage/attack styles. 



Posted 03 June 2018 - 05:10 PM #12

Elite Dzolv
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100% support, +1. 



Posted 03 June 2018 - 06:08 PM #13

Binair
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Support would love to see this changed  :)



Posted 04 June 2018 - 04:59 AM #14

Poh Tato
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yes please


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Posted 05 June 2018 - 01:01 PM #15

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I agree that it should match that in OSRS however, a reflection in the drop table would also be advisable as more kills would be completed leading to more drops! 



Posted 24 June 2018 - 07:18 PM #16

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This was changed recently and will probably wont suffer changes anytime soon, maybe in the future.


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