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Alchable random event rewards + daily login bonus



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Posted 28 March 2018 - 01:33 AM #1

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Hello all,

 

I have thought about the following two suggestions:

 

1: Currently, the random event rewards usually get dropped because they are pretty much 'useless'. It can perhaps be possible to give these an alchemy value of 10-25k (so that people will actually keep these and alch them later). The value can be determined overtime. It would make the random events more exciting and less annoying.

 

2: It could be possible that a daily login bonus can be implemented for everyone. This bonus is computer device + IP based and can only be done per 1 account (so if I log in with another account on the same laptop, this should not work). Here an example of it:

 

Day 1: 25k casket

 

Day 2: 50k casket

 

Day 3: 75k casket

 

Day 4: 100k casket

 

Day 5: 150k casket

 

Day 6: 250k casket

 

Day 7: 500k casket

 

Note that this is only a creative idea of myself and not a priority or anything like that. Perhaps these two can be optional for the future?

 

Let me know what you think. :)


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Posted 28 March 2018 - 04:45 AM #2

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1) No for specific reasons regarding staff.

 

2) Neat idea.



Posted 28 March 2018 - 04:51 AM #3

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No support i think it would be bad for so much random money to be added to eco, however i think a daily task system would be a better idea. Not for gp but for "task points" that you could use maybe to boost your slayer points or maybe create its own shop but giving gp just for logging in is kinda pointless.



Posted 28 March 2018 - 04:57 AM #4

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No support i think it would be bad for so much random money to be added to eco, however i think a daily task system would be a better idea. Not for gp but for "task points" that you could use maybe to boost your slayer points or maybe create its own shop but giving gp just for logging in is kinda pointless.

Thanks for the feedback. Well, we already have events such as the "juggernaut" that gives around 1 to 3B loot if a player or clan kills it, so i thought a 10-25k reward per 20 minutes or even more should not be that much of a harm :P . I also like your suggestion of giving certain types of points. It was just an idea to think about! :)


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Posted 28 March 2018 - 06:00 AM #5

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Thanks for the feedback. Well, we already have events such as the "juggernaut" that gives around 1 to 3B loot if a player or clan kills it, so i thought a 10-25k reward per 20 minutes or even more should not be that much of a harm :P . I also like your suggestion of giving certain types of points. It was just an idea to think about! :)

Just for the record, those items from Juggernaut are not spawned in or created by staff. They come directly from the event fund that is made up of items already in the economy. The creation of daily caskets would be generating money not in the economy already. Just to clarify.



Posted 28 March 2018 - 06:03 AM #6

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Just for the record, those items from Juggernaut are not spawned in or created by staff. They come directly from the event fund that is made up of items already in the economy. The creation of daily caskets would be generating money not in the economy already. Just to clarify.

Ah, I always thought that was spawned or created. Thanks for the clarify! :)


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Posted 28 March 2018 - 12:24 PM #7

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I would personally love to see some kind of daily rewards being added, however I think they should not grant any money, as this would pump too much unnecessary money into the economy.
Perhaps they could give points for a new cosmetic store, or a special package, giving you skilling supplies, or an experience lamp, every x amount of days.

 


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Posted 28 March 2018 - 08:20 PM #8

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Well the random event system is purely to prevent third party software. It's not really supposed to be an enjoyable or rewarding part of the game. It typically only takes up, like what, 30 seconds of your time also so it's not really a major inconvenience. I feel as though it should remain the same.

 

As for log in rewards; I support this to a degree. This could be either a great addition or an absolute disaster depending on how it's done. As previously stated, there's no way GP or anything of value can be given out freely just for logging in. I like the idea of a possible point system and there being a shop for said points that is strictly cosmetic & un-tradable. Although I feel as though a current system could be tweaked in a sense where you would gain more loyalty points, or something along those lines, for CONSECUTIVE days logged into the server. Sort of like a streak. 



Posted 29 March 2018 - 11:17 AM #9

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Support on a day task but not something like alch those items, maybe you could sell the items there for like 5k ea.

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Posted 29 March 2018 - 06:04 PM #10

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just add 2 daily spins. kappa


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Posted 30 March 2018 - 07:06 PM #11

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just add 2 daily spins. kappa

That'd feel like the typical leeched server then  ^_^



Posted 09 April 2018 - 11:29 AM #12

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For the first suggestion, there is a reason you get untradable items, and if you're given a random you shouldn't be rewarded for completing it.

 

For the second suggestion, it's just adding more wealth to the game without having to do anything.


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