General PvP:
- The wealth gap makes you not able to get a box/help your teammates by attacking an enemy if they have more risk than you, keep the risk protection but tweek it so its 5m> risk cant attack and anything above can.
- After your TB runs out you should get 30 seconds immunity if you were half tbed and 60 seconds if you were full tbed
- The wealth gap makes you not able to get a box/help your teammate by attacking an enemy if they have more gp than you
- Single to Multi doesn't work if there's someone in signle attacking you whilst you're in single also
- In PvP you can double death, even after the person you have killed has died they still hit you: https://gyazo.com/98...4fe7c655d2c39bb
- When tanking through NPC's, when an NPC hits you off a kill the pj timer for the person being attacked should reset and let anyone/NPC's attack them instantly
- NPC/ pj timer is way off after being not hit by an NPC for 2 hits your pj timer shuld reset and let another NPC hit you instantly https://i.gyazo.com/...dc1c6fae7b2.mp4
- Prayers activate 1-2 ticks too late so you can't really nh properly without risk of dying
- Fix the red bar when people are 1-3 HP
- Make untradeables lost on death in the wilderness cost more than normal, especially if skulled
44s:
- Should be 3 Lesser demons that roam around inside the KBD Cage there's way too many and they walk outside
- Should be 5 Spiders down the ladder in KBD Cage and they should be always aggro
Black Chins:
- Way too many NPC's inside the broken city below black chins and not always aggro, the meta for black chins pking should be running to hobgoblins/graveyard south to tank not running to a broken area of the game
Graveyard:
- Some of the NPC's stand still but can attack you from multiple squares away and you can't tell which ones are on you
Easts:
- When you run north at easts it should be single all the way up until 40 wilderness
MB:
- Close the Pirate Hut door and make it lockpickable with a thievng level requiremnt (39 Thieving)
- The Crevice shortcut at Stairs needs an agility level to get through it, and maybe 50 laps of wildy agility course to unlock it? ( 46 Agility)
Axe Hut/Resource Arena:
- Close the Axe Hut door and make it lockpickable with a thievng level requiremnt (23 Thieving)
Wilderness PvM:
- Dragons above 20 wilderness should drop double bones
- Add more frequent casket drops in the wilderness so every monster/area in the wilderness has a use
PM me in-game to add suggestions to the list!