Alright, so from playing Alora, I've travelle to several areas which are Multicombat areas in regular OSRS to find out we can only fight one monster at a time. I think there are still multicombat areas working within Alora but I think some of the bigger areas or ones with a purpose are not. (Smoke devils & rock crabs for example)
I think at the very least, if it is to stop people using cannons and farming slayer tasks really quickly on their main accounts, then perhaps adding it as a feature for either EVERYONE or just for Ironmen & Classics, it is a very slow grind to things on those accounts and I feel the feature of multicombat areas could be benificial to encourage different types of training and would also give the cannons a purpose within the game. I feel ATM to have a cannon and purchase ammo mould (for 15,000 slayer points) is almost pointless as there is not many areas in game to get usage out of it) and to buy them with ur slayer points or off other players almost isn't worth it.
Some multicombat areas from OSRS include:
- The Abyss
- Al Kharid Palace in Al Kharid
- Ape Atoll
- Bandit Camp in the Kharidian Desert
- Barbarian Assault
- Barbarian Village
- Battlefield south of West Ardougne
- Castle Wars
- Jail area in Draynor Village
- Duel Arena
- Most sections of Falador, including the White Knight's Castle
- Falador Mole Lair
- Fight Pits in Mor Ul Rek
- God Wars Dungeon
- Jatizso ice troll area
- The kalphites' section of the Stronghold Slayer Cave
- Kalphite Lair
- Lighthouse Dungeon
- Neitiznot ice troll area
- Pest Control
- Piscatoris Fishing Colony
- Player-owned house dungeons and fight arenas
- Ranging Guild
- The northern coast of the Fremennik Province
- The first level of the Stronghold of Security
- Mor Ul Rek
- Varrock Sewers
- Waterbirth Island Dungeon
- White Wolf Mountain
- Several places in the Wilderness including the areas at or around:
- The Abandoned Farm
- The Wilderness Bandit Camp
- The Chaos Temple hut in the western Wilderness (not the Chaos Temple in the eastern Wilderness)
- The Dark Warriors' Fortress
- The Deadly red spiders
- The Deep Wilderness Castle Ruins
- The Demonic Ruins
- The Graveyard of Shadows
- The Lava Maze
- Lava Dragon Isle
- Rogues' Castle
- The Scorpion Pit
- The southern part of the Wilderness Agility Course
- Wizards' Tower
- Woodcutting Guild
Sources for multi combat areas:
http://i.imgur.com/A8GUT1I.png
http://oldschoolrune...ulticombat_area
The other thing I think should be changed is for some skills it's a tedious grind (Fletching, smithing) and an important feature which could help speed it up is the 'make all' button instead of 'make X' which is a pointless waste of several more seconds to enter it in again.