In other a lot of other MMO's they feature a number of different "world bosses" which spawn in random locations on set or also random times. They are put into the games for casual players to mass up and kill these bosses for a chance to hit big on loot. We already have a similar feature that has some of the same effect but is exclusive to the wilderness and can be hard for players to either get to the boss in time or dont even bother due to risk of getting pked. I think if we added safezone versions towards the same affect would bring a very interesting and interactive global event for players. World Bosses are meant to be hard to kill so high health and high damage.
Successful MMO's who already have world bosses:
World of Warcraft
Black Desert Online
Guild Wars 2
Archage Online
Ect.
Justiciar Zachariah. One of the last remaining justiciars of Saradomin.
Derwen the Ent. An ancient servant of Guthix.
Porazdir. Once one of Zamorak’s most trusted generals
Note: Unlike the Mage Arena 2 demons these monsters can be attacked by any forms of damage.
The monsters on osrs are the replacements to the demons in Mage Arena 2 quest. However if possible i believe we should keep the old demons and their looks and add these new demons as World Bosses, keeping their orignal damage and attack styles but on a multi combat scale. These demons will spawn once every 3 hours or so at the ;;event location above Grand Exchange. The ;;event location fits perfectly as it retains the safe on death features and provides a wide open arena esque attributions. It should be fairly simple to copy paste the attacks from each boss from the mage arena demons and rotate them to be a multi combat event.
List of possible rewards:
Note: These are just ideas meant to spark conversation, if you have any ideas of other rewards feel free to comment. Also the boss/bosses arent meant to be a replacement for other bosses but more of a side activity, so less rares is better but good skilling resources can help.
Any player who attacks these monsters for atleast 100 damage will recieve "Blessing of the gods" bonus which gives players bonus experience for 30-45 minutes.
- Herb's/secondaries 25x/50x/100x
- Pure Essence 500-1000
- Coal 250-500
- Noted Crushed Gems (sell for gp)
- Planks (Construction)
- Clue Bottles/Nests
- Zamorak hilt, Saradomin hilt, Bandos hilt
- Staff of Light (new staff similiar to staff of the dead) / Staff of the Dead
- Odium/Malediction Ward
Ultra rare: Armadyl Crossbow