Hello everyone ,
recently we had the Classic Mode PVP Change Suggestion from @ king purple .
I really wanted a fix for this too since it would bring more people into the wilderness and would reward the players that risked their items.
My Idea :
With this idea you dont really give much to the Classic player that killed the enemy then what you would get as a normal player aswell.
If you do PK in the wilderness and fight a Normal Player and you were able to kill him he drops a key like on DMM servers that provides you with the loot you would have gotten as a normal player too.
The catch is you as a classic player cant do anything with the key itself but you can trade it to a normal account. (Like a vote book or a bond "use" )
The key traded or rather gifted to your regular can then be exchanged for the proper loot at the bank or someone omicron decides.
In this situation you will get the loot you would have gotten when you had a normal account standing by on another client to run to the location to loot the stuff you should have gotten .
As a classic player you need to sell the Items you have and then swap it over to classic or buy a bond for it and use it on your classic account.
If this would be overpowerd in any way wich i cant even think of since the gear you risk as a classic most likely overwhelms the risk of the normal account by far you could lower the loot of the key to the 10 most valuable items from the kill but i dont suggest that at all .
I hope i can get some feedback from you guys and i hope we can finally change something about the PVP situation.