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End-game slayer reward(s)



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Posted 21 January 2018 - 05:43 AM #1

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Here's something simple yet potentially very prestigious thing I thought of whilst slaying:

Since Alora lacks and needs end-game content, what better way to do it than make end-game pleasant af.

I suggest we add in an item, that collects ALL loot you get.
This means bones, coins, everything, IN NOTED FORM.
Obviously the fact that items will be noted, this is a great way to implement an additional mechanic:

This tool would be in your inventory, and collect the items.
However, it will cost 1 slayer point per item picked up, thus making it a slayer point sink.
You can charge it by simply using the item on a slayer master and typing in the amount of charges you wish to put.

The price for which it will be purchaseable from the slayer store:
50,000 slayer points (UNTRADEABLE)

----------------------------------------------

BONECRUSHER UPGRADE:
For 2,000 points in the slayer store, you can purchase a bonecrusher scroll, which when used on a bonecrusher, makes it wieldable. The bonecrusher will equip in the arrow slow.

-----------------------------------------------

Simple, yet fascinating idea if I say so myself, please do give input as I am a little biased to end-game and QoL.


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Posted 21 January 2018 - 05:51 AM #2

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I understand and support this, also this could be nice to be added in-game but the 1 Slayer point each charge is ridicilious

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(Long story short; sends Ensouled heads to your bank)


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Posted 21 January 2018 - 05:51 AM #3

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1: Sounds way to overpowered, no matter the cost. Also, doing extreme tasks would nullify the "pick up for 1 slayer point" thing cause each monster killed is 5 pts.

(Unless we're talking about; "Oh you picked up 500 cosmic runes from the corporeal beast, rip 500 slayer points".)

 

2: It actually sounds very cool to have an equipable Bonecrusher, but since we're mostly based on OSRS, if it's not there, it can't be here.

 

I can go more into detail why it shouldn't be added if you want. I just don't want to write an essay for you unless you want it.


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Posted 21 January 2018 - 05:57 AM #4

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1: Sounds way to overpowered, no matter the cost. Also, doing extreme tasks would nullify the "pick up for 1 slayer point" thing cause each monster killed is 5 pts.

(Unless we're talking about; "Oh you picked up 500 cosmic runes from the corporeal beast, rip 500 slayer points".)

 

2: It actually sounds very cool to have an equipable Bonecrusher, but since we're mostly based on OSRS, if it's not there, it can't be here.

 

I can go more into detail why it shouldn't be added if you want. I just don't want to write an essay for you unless you want it.

Obviously the charging would be silly, if this item most likely was not to be used outside slayer.
It would also pick up ashes, bones, things you necessarily would not want and cannot avoid.
Thus, every item could cost 2 points from something that dropped for example, ashes.
In terms of overpowered, not so much.
You already pick up valuable items, this would mostly affect large time-period gathering and resource collecting.

For example, bone gathering for ironmen would become alot easier.
Also, we would be able to populate wider areas of the world map, making clusters less likely.

Runes, coins and so would would obviously only use up one charge.
Please do go into detail, right now it comes off as a very aggressive no.


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Posted 21 January 2018 - 05:59 AM #5

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1 slayer point per pick up is a bit expensive. I get the point of the item but eventually there would only be like 2 people using it. Plus, are telling me you get a 72 air Rune drop and that'd steal 72 points?

I think using 100-500 points to make it during your full slayer task would be better.

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Posted 21 January 2018 - 06:02 AM #6

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1 slayer point per pick up is a bit expensive. I get the point of the item but eventually there would only be like 2 people using it. Plus, are telling me you get a 72 air Rune drop and that'd steal 72 points?

I think using 100-500 points to make it during your full slayer task would be better.

No, stacked items obviously only take 1 point.
I really do not see it expensive, you can knowingly not use it when you know it's obsolete.
What do you mean by 2 people using it? Would become an instant staple to ironmen.


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Posted 21 January 2018 - 06:23 AM #7

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Obviously the charging would be silly, if this item most likely was not to be used outside slayer.
It would also pick up ashes, bones, things you necessarily would not want and cannot avoid.
Thus, every item could cost 2 points from something that dropped for example, ashes.
In terms of overpowered, not so much.
You already pick up valuable items, this would mostly affect large time-period gathering and resource collecting.

For example, bone gathering for ironmen would become alot easier.
Also, we would be able to populate wider areas of the world map, making clusters less likely.

Runes, coins and so would would obviously only use up one charge.
Please do go into detail, right now it comes off as a very aggressive no.

 

I would like to ask forgiveness if I sounded condescending, it was not my intent.

 

Now let's begin,
 

Corporeal beast is a slayer monster. So he should very much be considered in this.

Are you telling me I can go kill endless amount of iron/mithril/addy/rune (coming soon) dragons without the need to bank my items?

And then proceeding to tell me it's not overpowered? Right now dragons can be killed without taking damage if you have an antifire potion.

 

This would mean I could camp rune dragons (when they come) and earn an immense amount of rune bars/superior dragon bones/dragon bones without actually ever having to bank.

Slayer points (If you don't skip) are very easily obtained, and if we're talking about weekends you can get up to 600 points for one task. 600 stacks of items for 1 task.

We might as well add the ";;bank" command to normal players. As it saves just about as much time.

 

What do you mean by populating the world more?

What do you mean by creating fewer clusters?

What does this have to do with adding Bonecrusher/noted loot?

What would be a respectable amount of points per stack?

How would this benefit Ironmen more than normal players? (Almost all items needed to gather are already noted on drop)

 

Also, we're an Old-school Runescape based server, if they don't have an equipable Bonecrusher there, we're most likely not gonna get it here.

I'd love to see existant items added to Alora (like the one dutchie suggested) but adding something brand new without having a proper reasoning behind it is wrong. (According to me)

 

I'd like to end with; 

This is my opinion, my words & my thoughts. This isn't meant to deter you from suggesting stuff in the future. I am simply voicing myself. 

Pardon my hesitation but anything added with the only intent of making the game easier & more afk-able is not what I want.


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Posted 21 January 2018 - 07:18 AM #8

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Sounds like a super OP item to me. Is an item like this designed in OSRS? We don't make customs.



Posted 21 January 2018 - 07:21 AM #9

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Sounds incredibly over powered to have something pick everything up for you, however an equipable bonecrusher would be pretty neat. However, as @Salter has said I don't see it being implemented.


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Posted 21 January 2018 - 12:27 PM #10

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Would be way too overpowered. No support.



Posted 21 January 2018 - 12:29 PM #11

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i support gj

Posted 22 January 2018 - 02:44 PM #12

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Alora is in need of end-game content, but what you're suggesting is far too over powered, in my opinion - regardless of its price.



Posted 26 January 2018 - 02:36 AM #13

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I’m sorry, but I can’t support this.
Like others replied, it would be extremely overpowered.
I could agree with the Soul Bearer “dutchie” showed instead.
And a equipable bonecrusher? Why not. Just not for 2,000 points imo! I’d rather give it 7,500 / 10,000.
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Posted 28 January 2018 - 05:45 PM #14

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Instead of picking up all your loot, could be an item that picks up your caskets and / or ensouled heads (soul bearer suggested) / convert heads into the money they'd be worth. More reasonable then picking up every item for 1 slayer point which would also be nullified by any monster you kill during a task. All items being picked up would hurt the economy on both modes especially with the items being noted upon pickup. 



Posted 28 January 2018 - 10:36 PM #15

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I think what we need is the soul bearer  and the seed box, other than that we are good.


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Posted 29 January 2018 - 12:41 AM #16

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Instead of picking up all your loot, could be an item that picks up your caskets and / or ensouled heads (soul bearer suggested) / convert heads into the money they'd be worth. More reasonable then picking up every item for 1 slayer point which would also be nullified by any monster you kill during a task. All items being picked up would hurt the economy on both modes especially with the items being noted upon pickup. 

The benefits of this item would be to use it off-task.
This item has existed in private servers before and has been very functional and balanced.
I think you're all missing the essential point of it and thus see it as overpowered which it really is not.

However, I would be more than happy with just the soulbearer.


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Posted 31 January 2018 - 10:59 PM #17

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Looking at the mixed feedback, and how there is nothing that supports it in OSRS I don't think this would be a good fit for Alora.


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