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Bird Snares



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Posted 03 January 2018 - 03:10 PM #1

Austin Post
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Hello,

 

Just a little suggestion - please make it so that bird snares automatically fall or disappear after being setup but not touched in a long period of time (like in original RuneScape). Can be very irritating when you go and train the Hunter skill and there are bird snares left everywhere from previous Hunters. Example:

 

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(Only one of those bird snares are mine).

 

Thanks.



Posted 03 January 2018 - 03:13 PM #2

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Oh I support this. Remember that from when I started to train hunter. Was so annoying.


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Posted 03 January 2018 - 03:14 PM #3

Austin Post
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Oh I support this. Remember that from when I started to train hunter. Was so annoying.

 

It is indeed. I had to stop hunting and train a different skill. Was forgetting where I placed my bird snares and the place is just generally too messy, unbearable. 



Posted 03 January 2018 - 03:17 PM #4

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It is indeed. I had to stop hunting and train a different skill. Was forgetting where I placed my bird snares and the place is just generally too messy for me to skill around. 

Don't box traps also stick around for a long time? Should have a de-spawn time if they don't get touch for couple of hours


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Posted 03 January 2018 - 03:18 PM #5

Dante
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This is the same for box traps. Support.


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Posted 03 January 2018 - 03:18 PM #6

Austin Post
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Don't box traps also stick around for a long time? Should have a de-spawn time if they don't get touch for couple of hours

 

I'm unsure, I haven't got round to hunting chinchompas yet - I'm only level 46 in Hunter. They should also be sorted if they are the same problem. 



Posted 03 January 2018 - 03:52 PM #7

Savitr
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Yep very annoying. Support.



Posted 03 January 2018 - 03:55 PM #8

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Definitely makes sense for them to despawn, support.


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Posted 03 January 2018 - 04:35 PM #9

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+1 support from here too


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Playing now with A l i s s a 

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Posted 03 January 2018 - 04:46 PM #10

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Support, thought they were an aesthetic choice to show what to hunt with and found it annoying, this makes much more sense.



Posted 03 January 2018 - 04:49 PM #11

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Thanks for the support, guys. Hopefully this can be looked into soon, don't fancy training anymore Hunter until this is sorted. I find it that irritating unfortunately. 



Posted 04 January 2018 - 02:16 AM #12

Sheep
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This has been fixed a long time ago but it wasn’t fixed great as you can see so support on this since it can be very annoying.

Spoiler

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Spoiler

Posted 18 January 2018 - 08:46 AM #13

Austin Post
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This has been fixed a long time ago but it wasn’t fixed great as you can see so support on this since it can be very annoying.

Spoiler

 

That doesn't work unfortunately, unless I'm doing something wrong...but I did follow everything you said. 



Posted 18 January 2018 - 09:23 AM #14

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Hunter on a classic took forever at the beginning. Support this. For box traps too.

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Posted 18 January 2018 - 09:24 AM #15

Austin Post
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Hunter on a classic took forever at the beginning. Support this. For box traps too.

 

Yes, I noticed box traps face the same issue when I was at Donator Zone earlier. I still haven't trained Hunter since I've reported/suggested this, hopefully it'll be looked into soon. 



Posted 18 January 2018 - 09:49 AM #16

Julienne
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Can get quite annoying at times yeah, should be an easy fix!

 

+1 <3


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Posted 22 January 2018 - 01:32 PM #17

Austin Post
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Xuf.

 

I noticed you have been actively handling suggestions and feedback recently, could you look into this? 



Posted 22 January 2018 - 11:05 PM #18

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Xuf.

 

I noticed you have been actively handling suggestions and feedback recently, could you look into this? 

Roger that.

 

Also believe that this should be added to the list of suggestions to add.


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