Hey guys,
This update is mostly intended to slightly nerf the Revenant caves update as requested by many of you, as well as to patch some bigs related to it. Although not as large as the typical update due to the urgency of the fixes/nerf, I’ve also managed to squeeze in a few other fixes, and even added a Public house list which allows you to view which players’ houses are public!
- Revenant cave updates:
- The GP reward from Ancient artifacts has been cut by 40-50%.
- Ancient emblem:
- 1.5m
- Ancient totem:
- 2.5m
- Ancient statuette:
- 5m
- These drops are frequent enough and the GP reward was too high.
- Ancient emblem:
- Ancient artifacts are now also “structured” drops, meaning the rates at which each are obtained differ in difficulty. The Ancient emblem drop rate has not changed, though.
- Respawn time increased:
- Revenant respawn time has been slightly increased due to them respawning too quickly. This will force players to take on the Dragon/Knight when necessary.
- Maximum healing:
- The Revenants were able to heal indefinitely. This was a bug, as they should only be able to heal a maximum of 5 times as of this update.
- The GP reward from Ancient artifacts has been cut by 40-50%.
- Grotesque guardians fix:
- Previously, you could be given a Slayer task to kill the guardians without having the required Slayer level. This has since been fixed. (Level 75 Slayer requirement)
- Stepping stones fix:
- If you are frozen, even at the square at which you can jump to the stepping stone, you won’t be able to hop to the stone.
- This fix is important for the Revenant caves stepping stones.
- A bug which caused players to walk off of the stones in the Revenant caves when attacked and to get stuck has been fixed.
- If you are frozen, even at the square at which you can jump to the stepping stone, you won’t be able to hop to the stone.
- Classic mode changes:
- Pet insurance update:
- The price to insure a pet for Classic has been reduced from 10m to 5m as this seemed a bit steep for classics.
- The retrieval price of 1,000,000 GP has not changed, though.
- The price to insure a pet for Classic has been reduced from 10m to 5m as this seemed a bit steep for classics.
- Well of Goodwill boost:
- Donating to the Well of Goodwill on a Classic account will now add double the GP amount to the well. For example, if you donate 10m, 20m gp will actually be added to the well.
- This ONLY applies to GP, but not item donations.
- Donating to the Well of Goodwill on a Classic account will now add double the GP amount to the well. For example, if you donate 10m, 20m gp will actually be added to the well.
- Pet insurance update:
- Public house list:
- This list will show you the names of the players whose houses are currently open to the public (as well as the # of public houses out of the total # of houses).
- You’ll also see how many players are in each person’s house, as well as whether or not they own a gilded altar!
- This list is right next to the Estate Agent / House portal.
- This list will show you the names of the players whose houses are currently open to the public (as well as the # of public houses out of the total # of houses).
- Miscellaneous:
- When praying to a god statue for a cape, the message “You pray to your god… but there is no response.” would be shown. This message is a bit vague, so we’ve added “You must already have a god cape.” afterwards for clarity.
Enjoy :)
Regards,
Omicron