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If you're not aware, I created a guide/blueprint about Teleportation. You can view by clicking on 'Teleportation' below.
This guide, however, will bring to light the many ways of getting around Alora via Transportation.
Let's begin, shall we?
LEGEND
Yellow = Unknown
Red = Unavailable
Orange = Dangerous
Dwarven Mine Cart
Keldagrim mine carts are a system of transportation often used to travel to and from Keldagrim
The Keldagrim Carts hub station is in the south-east corner of Keldagrim, near the Blast Furnace factory.
From here, it is possible to travel to and from all of the stations, whereas others may only may take the player directly to Keldagrim.
The mine cart system offers three routes to travel to places across Alora:
Shilo Village Cart System
The Shilo Village cart system is transportation system available on Karamja. Hajedy and his cart are south of the Brimhaven dock and Vigroy is west of the Shilo Village bank, but the brothers charge a fee for their services.
Players may travel between north Brimhaven where Hajedy runs the service and near the Shilo Village bank, where Vigroy is.
Lovakengj Minecart Network
The Lovakengj Minecart Network (Great Kourend mine cart system) is transportation used to travel around the five Houses of Great Kourend.
Players must speak to Miriam, south of the Lovakengj House bank.
Station Conductor Locations
Miriam, Lovakengj House station conductor
Loinur, Arceuss House station Conductor
Mogrim, Shayzien House station conductor
Traxi, Hosidius House station conductor
Raeli, Piscarilius House station conductor
Stuliette, Mount Quidamortem station conductor
Traveling on foot is the most common method of getting Alora aside from teleports.
A player's Agility level and the amount of weight carried determines how long a player's Run lasts.
The heavier you are, the faster your Run will drain.
Run Energy Restoration
Level - Seconds Per 1% - % Of Energy Per Minute
I have created an in-depth guide on Teleportation, found here.
Be sure to check it out since it has lots of content!
In the meantime, here are various ways of getting around Alora:
Magic, Ancient Magicks, Lunar, and Necromancy (Arceuss) teleport spells are methods of getting to specific places - Arceuss Unavailable
Enchanted jewellery such as Ring of dueling and Games necklace can be used as teleports
The Pharaoh's Sceptre teleports the bearer to any of the three great pyramids: Jalsavrah, Jaleustrophos and Jaldraocht- Unavailable
The Skull Sceptre teleports you to Barbarian Village - Unavailable
Spirit Trees are used between Tree Gnome Village, Grand Exchange, Tree Gnome Stronghold, and south of Ardougne - Unavailable
Mysterious ruins to rune altars
Wizards (Aubury, Wizard Cromperty ...) to rune essence mines
Ectophial takes you to Port Phasmatys - Unavailable
Camulet takes you to the Enakhra's Temple - Unknown
A teleport crystal takes you to Lletya - Unknown
A Dorgesh-Kaan Sphere will take you to Dorgesh-Kaan, and a Goblin Village Sphere will take you to Goblin Village - Unavailable
An Enchanted Lyre will take you south-west of Rellekka - Unknown
A Xeric's talisman can teleport you to five locations on Zeah - Unknown
Amulet of glory (charged)
Necklace of skills (charged)
Combat bracelet (charged)
Ring of Wealth (charged)
Ring of life

Teleport Levers
There are two levers that lead to the Deserted Keep in deep Wilderness. There is a teleport lever in East Ardougne. The lever is located in the west section of East Ardougne, just north of the gate separating the two cities. The twin lever, Edgeville teleport lever, is located slightly northwest of the entrance to the Edgeville Dungeon.
Ardougne Teleport Lever Location
Edgeville Teleport Level Location
Ardougne & Edgeville Teleport Level Distination
Wilderness Obelisks
There are six Wilderness Portals. Each portal (when activated) will teleport anyone standing on the pad after a few seconds to another pad, which is chosen at random. To activate the portal, touch any of the pillars on the side and then go somewhere in the middle. When you teleport using the obelisk, you receive the message "Ancient magic teleports you somewhere in the wilderness".
This suggests that these obelisks are run by Ancient Magicks.
Portal Locations
Note: After completing the hard Wilderness Diary, players are given the ability to choose their teleport location. This can be extremely helpful for those who are boss hunting or doing clue scrolls.
"Which Obelisk would you like to teleport to?"
Level 13 Wilderness
Level 19 Wilderness
Level 27 Wilderness
Level 35 Wilderness
Level 44 Wilderness
Level 50 Wilderness
Final thought: I created this, as well as my Teleportation guide, for multiple reasons:
- Future content
- View working & non-working content
- Allow suggestions to be made out of this
- Was bored and thought, 'why not?'
Thanks for reading! Cheers!