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Posted 12 September 2017 - 12:21 PM #1

Sugar daddy
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Hello, I have 48 hours ingame and I feel like sharing some of my suggestions.

 

 

I know there is a classic mode, but from my experience....The trading post removes the hand to hand tranding and exchanging that let people know the server is alive and the economy is fine... I rarely see players selling inhand at home, and when I do they stand there getting flamed for trying to make a bit of profit by raising their prices 1-5m above the trading post. I don't have a suggestion for this opinion but I hope it is acknowledged by not only myself.

 

 

 More cashSERIOUSLY, why do i see banks full of items but not cash? Don't tell me Thieving is an acceptable money making method when the ags, dfs, blowpipe, acb, etc.. is all above 30m+, thats 4+ hours of thieving giving that you make 8m an hour. Nobody enjoys thieving for profit, better yet for 4 hours for a single item. The skilling content is poor and offers next to no alternatives apart from thieving for money.

 

Solution: coins while fishing, woodcutting, mining, firemaking, etc.. let the people have some cash. I know we get clues, but it's unreliable. Pvmers get monsters that drop items and clues, why should skillers not have a profitable source of income as well?

 

 

 

 

 

Monsters: Can we get some armor drops to exchange for cash? Rune armor, dragon scims, nezzy helms, dds's,... small things to give excitement and incentive for new players to continue the grind? Make the buy back from shops half priced or something.


Sorry for the sloppy read.



Posted 12 September 2017 - 12:32 PM #2

Dante
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I don't have much to say about the first two points, but in terms of the monsters they actually do drop armour and alchables, I know this because with all the slayer I've done on my Ironman and my Classic i've come across most of my money through that.

 

Edit: If you want to make some money from skilling, then sell the items you get! You can make a lot of money by fishing and cooking anglerfish which is very easy to do.


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Posted 12 September 2017 - 12:34 PM #3

Classicals
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To be honest there is a ton of cash in game, so much so that omicron had to add a tax to the trading post to sink some of the cash out of eco, some players have 10b+ in cash


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Posted 12 September 2017 - 12:44 PM #4

Not Salter
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Since there's a lot of ways to get money, And their loads of rich people out there.

I don't think we need more money in this economy. We get it at a steady and nice pace.


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Posted 12 September 2017 - 01:07 PM #5

Ill max soon
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Don't support either sorry, plenty of ways to make cash.


No longer playing 'ill max soon' my focus is on maxing my Classic.

 

Classic Account Name = ClassicMax

 

 

 

 

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Posted 12 September 2017 - 01:54 PM #6

Sheep
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No support, this just isn't a solution.

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Posted 12 September 2017 - 01:58 PM #7

Nitsua
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If you increase the gold the prices will also increase.

This is called inflation, and is also a reason why we cannot just print more money IRL (in a broad sense..)

 

You can also high-alch your nooby rune drops.


"You never quit Runescape, you're only afk."

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Posted 12 September 2017 - 02:45 PM #8

Iconised
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Here's the solution:

 

-Thieve for an hour a day - 8m

- Vote for the server once a day - 3m

- Repeat for 5 days - 55m

 

This isn't meant to be a get-to-the-end-as-quick-as-you-can server, there is an element of grinding the skills to keep players involved.

 

Also look out for regular drop parties - i've nabbed way over 300m from them :)


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Posted 13 September 2017 - 05:55 PM #9

2 swords
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No support, the cash in game is fine atm, and can be adjusted via lowering tradepost prices and other methods.


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