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Huge PKing Update (List of PKing Suggestions)



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Posted 03 July 2017 - 12:01 PM #1

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Highrisking Area:

 

Pretty simple, an area (e.g. ::edgepvp, which is added but currently has no purpose) where the protect item prayer is disabled for people that want to do highrisk fights. Also maybe disable the use of overhead prayers here.

 

Complete PKP Shop rework:

 

Currently the PKP shop is extremely outdated and practically useless. The prices are all off (e.g. ags is 18k PKP, Torture is 9K however torture is currently more expensive.) My suggestion is to fill the pkp shop with items that are not easily obtainable through PVM/Common PK items to make the PKP shop have an actual purpose. Im not entirely sure what these items could be, but as an example things like:

 

- An x amount anglerfish pack

- Dharoks armor set 

- Common untradeable PK items (Dragon defender, Fighter Torso/Hat, Fire cape) I know these are already in there but maybe lower the prices, 3.5k for a fire cape has no purpose since it takes 1/5 of the time of that to just go and get a fire cape.

- Some cosmetics only obtainable through PKing (For bragging rights or w.e)

 

Obviously these are just a few suggestions and just examples.

 

(PLEASE SUGGEST MORE I CANT THINK OF GOOD IDEAS)

 

- Change the cost of ring imbuement from 3500 to 2500 (3500 just seems a bit too much for a single ring imbuement).

- When turning in a tier 10 emblem to the PKP Shop, add a small (25%?) Chance of getting a random item from the PKP shop along with the PKP and Cash rewards

Deep Wild/High Risk PKP Rewards:

 

Possibly make it so you get more pkp (e.g. extra 50%)for Pking at either:

 

- Hotspots (Mage bank, Ardy Lever, Resource area, Chaos elemental, etc.)

Or

- Anywhere above x wilderness(Perhaps 30 since this is max tele spot)

 

Also more PKP for killing somebody with atleast High+ risk above 30 wilderness(This will generally mean that they are not a skiller and an actual pker, obviously with some exceptions).

 

Quality of Life Target System:

 

An option for PKers to alter their target system so they get no targets with "very low" (or whatever they want to change it to) risk, this both stops pkers getting annoyed by getting "very low" risk targets which reward no PKP/Emblem upgrades and stops skillers getting annoyed by pkers coming and killing them for nothing.

 

Risk Protection:

-Risk Protection:

  Players with say less than 1m Risk cannot attack players with more than 1m risk outside of edgeville, players with under 20m risk cannot attack players over 20m etc. This makes deep wild ragging practically impossible (Thanks chris for suggestion.) 

 

Other Small Updates/Bugs:

- Dark bow spec seems to hit through prayer (I got hit 44-38 on range prayer, Yes i was praying, I checked. Also i've seen hits with a dark bow way above what it should hit on prayer.)

- Zamorak Flames castable with SOTD

- Combination runes (Thanks Smoked for last 2 suggestions)

 

 

 

I WILL UPDATE THIS WHEN I THINK OF MORE THINGS, PLEASE SUGGEST ANYTHING ELSE YOU THINK WOULD BE A GOOD IDEA. FEEDBACK APPRECIATED. 


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Posted 03 July 2017 - 12:19 PM #2

Twist bows
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I honestly agree with all these suggestions + I would like to add some of my own suggestions in the future, since the wilderness is some what dead I would like to see some of this being implemented to bring back pking :P





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Posted 03 July 2017 - 12:20 PM #3

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I honestly agree with all these suggestions + I would like to add some of my own suggestions in the future, since the wilderness is some what dead I would like to see some of this being implemented to bring back pking :P

Really appreciate ANY suggestions, Especially ones regarding items to fill the reworked PKP shop


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Posted 03 July 2017 - 12:37 PM #4

arnin
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COMBINATION RUNES (MUD RUNES)

ZAMMY FLAMES TO BE ABLE TO BE CASTED WITH TSOTD



Posted 03 July 2017 - 12:40 PM #5

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Agree with the PKP shop things, and pls SOMEONE BAN THE RAGGERS. #bombzhavenolife



Posted 03 July 2017 - 12:42 PM #6

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1) fix pj timer, it supposed to be 6 secs (10 ticks).. not 6 ticks, you can pj faster then attack someone twice in some cases.. baaaaad.

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LINK: http://oldschoolrune...ki/Attack_speed

so silly lol, seriously fix...

 

2) Allow all PK methods, ragging is an integral part of the PK community, without it big clans and notable Pkers will not consider playing this server.



Posted 03 July 2017 - 12:44 PM #7

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1) fix pj timer, it supposed to be 6 secs (10 ticks).. not 6 ticks, you can pj faster then attack someone twice in some cases.. baaaaad.

xHECw-63SnqirCR-Ofk8jA.png

9XHiOAtuRJqE1_GDIhe8Ng.png

LINK: http://oldschoolrune...ki/Attack_speed

so silly lol, seriously fix...

 

2) Allow all PK methods, ragging is an integral part of the PK community, without it big clans and notable Pkers will not consider playing this server.

Fully agree with first one, second one im not entirely sure since its a difficult subject but i think the risk protection thing is a reasonable solution to it, i dont agree with banning raggers but if someone is out in 100m+ risk you shouldnt be able to sit in 50k gear and bolt em for 20 hours.


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Posted 03 July 2017 - 12:51 PM #8

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Fantastic suggestions, I do think these could help increase pking activity.

 

The suggestion of turning in the tier 10 and a small chance of receiving an item from the pkp shop could end badly. If this idea was to ever be implemented the chance of receiving an item would have to be around 5% or less in my opinion.


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Posted 03 July 2017 - 01:05 PM #9

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Fix the damn gaps when you use magic attack from distance........

 

And dbow is rigged af, I lost ags cuz dbow is way to op, and I was using ranged prayers


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Posted 03 July 2017 - 03:25 PM #10

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Fully agree with first one, second one im not entirely sure since its a difficult subject but i think the risk protection thing is a reasonable solution to it, i dont agree with banning raggers but if someone is out in 100m+ risk you shouldnt be able to sit in 50k gear and bolt em for 20 hours.

6 ticks is the correct timer lol wyd


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Posted 03 July 2017 - 03:52 PM #11

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These suggestions are awesome! If they increase pking activity I'm all for it... :D

 

My only thing is if you exchange the tier 10 emblem and have a small(25%) chance of getting a random item from the shop and pkp/cash... I feel it should be decreased 25% is to high I feel like.


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Posted 04 July 2017 - 01:22 AM #12

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These suggestions are awesome! If they increase pking activity I'm all for it... :D

 

My only thing is if you exchange the tier 10 emblem and have a small(25%) chance of getting a random item from the shop and pkp/cash... I feel it should be decreased 25% is to high I feel like.

Yeah it was just a rough suggestion number, I think 10% or 5% would be more reasonable (Also you have to keep in mind with the reworked PKP shop it won't be a bunch of really expensive items, there will probably be a lot more "smaller" items and so even if they do hit the chance, it may not be an expensive item)


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Posted 07 July 2017 - 10:51 AM #13

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I agree with all of these ideas because, in my opinion, the wilderness needs to be revived in order for Alora to meet it's maximum potential. There are a good amount of people who come to private servers who want a good PKing experience and to not focus so much on PVM. 

 

As I said in another post, I think that there should be some sort of incentive for pking with a lower level account like a pure or zerker. I can't think of any solutions or suggestions off the top of my head, but in my opinion it's definitely something that should be given some thought.


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Posted 11 July 2017 - 07:52 AM #14

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please do all of this pking is trash on this server



Posted 01 September 2017 - 05:01 PM #15

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Your suggestion has been accepted.


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