Hi there, as we know, wilderness tasks carry significantly more risk than normal ones, shouldn't it be more rewarding too? I'm not talking about a few extra slayer points (which if you take into account timing and differences in gear is probably slower than normal tasks).
I'm proposing that all slayer monsters in the wilderness have a chance of dropping a tier 1 emblem, maybe something like a 1 in 5 or 1 in 10 chance.
Not only does this encourage people to attempt the slayer tasks more often but also encourages PKing (which I've seen seen a lot of people complain about not being lively).