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A Few Quality of Life Suggestions



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Posted 04 May 2017 - 08:44 PM #1

Maleficia1
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Hey everyone, your standard ironman here with a few suggestions that i think would make Alora much more enjoyable for all of us.

 

1. Herb Sack.  This item needs to be fixed so that it's actually usable.  Especially for ironmen this would be great because the herb grind is fairly hard as it is; if we could pickup herbs from tasks like spectres without having to bank every 5 minutes it would be great.  Especially considering a lot of people spent slayer points on the item just to find out it doesn't actually work.

 

2. Blocked Slayer Tasks.  Just another simple quality of life update; it would be awesome if we could spend some points to block certain tasks instead of having to cancel them all the time, pretty simple.

 

3. Unusable supply drops.  Items like battlestaffs, orbs, and grapes are very common drops at bosses like zulrah and monsters like wyverns, but at this point they are completely useless.  It would be great if we implemented a way to charge orbs and make battlestaffs, and a way to make wines using the grapes. Another great way to give different options for exp for ironmen and regular players too.

 

4. Ring of Suffering.  At the moment this item doesn't have the effect that it does in OSRS dealing with recoil charges.  It would be great if we were able to throw recoils in the ring of suffering and be able to toggle the charges on and off.

 

5. Achievement Rewards.  I was thinking it would be nice if there was an achievement reward that would allow certain bosses and mobs to drop noted bones like dagganoth bones in OSRS, or maybe noted wyvern bones after completing a list of achievements. 

 

6. Skilling Outfits. I really like the lumberjack outfit being in the achievement store and i thought it would be nice to get the other skilling outfits such as angler, prospector, and farmer outfits.  I think most everyone would agree with me that the outfits are nice. 

 

That's all i've got for now, i hope you guys like the ideas and feel free to add on to anything. =) Thanks



Posted 04 May 2017 - 08:58 PM #2

Deathless
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I think XP boosting skill outfits would be great! As well as a slightly updated achievement shop. I Think what they have in place in terms of the achievement diary gear is pretty good, but it's always neat to see new content/items introduced. I've seen the ring of suffering brought up a couple of times and hope it does in fact get properly added :D good suggestions



Posted 04 May 2017 - 10:00 PM #3

Toguro
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Hey everyone, your standard ironman here with a few suggestions that i think would make Alora much more enjoyable for all of us.

 

1. Herb Sack.  This item needs to be fixed so that it's actually usable.  Especially for ironmen this would be great because the herb grind is fairly hard as it is; if we could pickup herbs from tasks like spectres without having to bank every 5 minutes it would be great.  Especially considering a lot of people spent slayer points on the item just to find out it doesn't actually work.

 

2. Blocked Slayer Tasks.  Just another simple quality of life update; it would be awesome if we could spend some points to block certain tasks instead of having to cancel them all the time, pretty simple.

 

3. Unusable supply drops.  Items like battlestaffs, orbs, and grapes are very common drops at bosses like zulrah and monsters like wyverns, but at this point they are completely useless.  It would be great if we implemented a way to charge orbs and make battlestaffs, and a way to make wines using the grapes. Another great way to give different options for exp for ironmen and regular players too.

 

4. Ring of Suffering.  At the moment this item doesn't have the effect that it does in OSRS dealing with recoil charges.  It would be great if we were able to throw recoils in the ring of suffering and be able to toggle the charges on and off.

 

5. Achievement Rewards.  I was thinking it would be nice if there was an achievement reward that would allow certain bosses and mobs to drop noted bones like dagganoth bones in OSRS, or maybe noted wyvern bones after completing a list of achievements. 

 

6. Skilling Outfits. I really like the lumberjack outfit being in the achievement store and i thought it would be nice to get the other skilling outfits such as angler, prospector, and farmer outfits.  I think most everyone would agree with me that the outfits are nice. 

 

That's all i've got for now, i hope you guys like the ideas and feel free to add on to anything. =) Thanks

love all the ideas but what i most want to see is more skilling outfits and actually have  them give bonus xp like intended instead of just fashion scape


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Posted 05 May 2017 - 12:45 AM #4

Sheep
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I actually really like this idea, however a lot of ideas are already suggested, but that doesn't change my mind.
My only doubt is on the achievement rewards.

But support on all the other suggestions.

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Posted 05 May 2017 - 04:08 AM #5

Iron Peak
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Support for the herb sack!



Posted 05 May 2017 - 08:32 AM #6

Iron josh
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Support on all. Great suggestions(:

Posted 05 May 2017 - 01:52 PM #7

Kenpachi
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I suggested something that had to do with the skilling outfits, which got some pretty nice reviews, i really think it could be cool, to add the full achivment diarys with the requirements/rewards/unlocks but also have a task point system which essentially would be the current achivment system renamed as the task system, which would reward points to buy skilling outfits from the task point shop, 


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Posted 05 May 2017 - 05:20 PM #8

Alyonsa
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Overall, I too support your suggestions. Especially number three. The inability to create battle-staves shrouded me in a brief sorrow. I thought I was going to make money. :(

 

However, the noted bones idea sounds to me like it may risk bringing too many bones into the economy; given the duration for achieving higher prayer via bones + altar did not seem to take significantly long.

 

Great compilation of suggestions!



Posted 05 May 2017 - 05:43 PM #9

Jewy
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these are really good ideas that should be implemented into the game!!!!


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Posted 05 May 2017 - 06:19 PM #10

Fliqqer
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All are very reasonable and make sense. I support them all.

 

Herb Sacks, blocking slayer tasks and skilling outfits being the ones I'd love to see the most.



Posted 05 May 2017 - 07:25 PM #11

Maleficia1
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Overall, I too support your suggestions. Especially number three. The inability to create battle-staves shrouded me in a brief sorrow. I thought I was going to make money. :(
 
However, the noted bones idea sounds to me like it may risk bringing too many bones into the economy; given the duration for achieving higher prayer via bones + altar did not seem to take significantly long.
 
Great compilation of suggestions!


Yea the noted bones suggestion was kind of on the fence for me too. I could see it being both beneficial and detrimental at the same time. Figured I'd throw the idea out there and let the community decide.

Posted 07 May 2017 - 02:57 PM #12

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I think that all of these are great! Good suggestions! Hope they get implemented ASAP

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