- Bonds update reverted
- Bonds are now back to how they were before due to popular request -- that is, granting a rank increase past Super donator.
- Hans added to home (south-west):
- Hans will be able to tell you how long you've spent in the world since you've joined!
- Shift-click functionality added to client:
- Following a recent OSRS addition, we've decided to add this QOL feature:
- Hold shift while clicking an inventory item to drop it!
- Following a recent OSRS addition, we've decided to add this QOL feature:
- Fixed Boss timer records on PvM lectern:
- Previously, your solo kill would always be considered a team kill and therefore not counted on highscores. This has been fixed, and you should start to see proper boss kill timers populate the in-game PvM records very soon.
- For reference, the records are updated automatically as soon as the player who set it logs out.
- TzTok-Jad added to killtime and kill count records:
- Jad's killtime will be based on the time that you started the fight cave session, NOT the time it has taken since you first attacked Jad as it normally is.
- Previously, your solo kill would always be considered a team kill and therefore not counted on highscores. This has been fixed, and you should start to see proper boss kill timers populate the in-game PvM records very soon.
- Fixed pet visual bug:
- After recoloring your Rock golem with an ore (or if one of your pets undergoes metamorphosis), its color would change if you enter a different area (visual only).
- This has been fixed, the new color of your pet will stay consistent after teleporting.
- After recoloring your Rock golem with an ore (or if one of your pets undergoes metamorphosis), its color would change if you enter a different area (visual only).
- Raids dungeon timer fixed:
- Issue where it would not show/save your time record has been fixed.
- Miscellaneous:
- Godsword shards will no longer appear as a "rare drop" yelled under game news for obvious reasons.
- Fixed Cerberus combat bug
- You can no longer rest while in combat.
- Fixed grammatical error on some tips.
- Colored rock golems that aren't your own pet will no longer show the right-click options.
- Right-clicking the donation manager to "Check-donations" will no longer show you the "As an ironman, you are not allowed" message.
- ::support command added to take you to the Support section on the forum
- Sir tiffy cashien in Falador will no longer be facing the wrong direction sitting on the bench.
- Fixed Ancient d'hide top graphical error -- now goes over your arms
- Fixed "Weird old man" chatbox head instead of Brother brace when trying to deposit GP into the Well of goodwill.
- Pegasian crystals now always announce on the global rare drop yell
- Skin color saving:
- If you unlock a skin from the Donation manager, it will now (from this point forward) be re-obtainable for free if you ever wish to change between other skin colors.
- Unfortunately, those with previously purchased skin colors will not have them saved. You can send me a PM to manually unlock it with a screenshot of your skin.
- If you unlock a skin from the Donation manager, it will now (from this point forward) be re-obtainable for free if you ever wish to change between other skin colors.
- Item requirements fixed:
- Mages' book - 60 Magic
- Gilded armour - 40 Defence
- Saradomin, Zamorak and Guthix rune trimmed armour - 40 Defence
- Saradomin, Zamorak, Guthix, Ancient and Armadyl godhide armour - 40 Defence and 70 Ranged
- Odium and Malediction wards (and (or) versions) - 60 Defence
- Fixed donator benefits for all ranks:
- Certain rank bonuses were broken -- Eg. A legendary donator would not receive a bonus that a super donator would.
- The whole system has been reworked to properly support this in all cases.
- Certain rank bonuses were broken -- Eg. A legendary donator would not receive a bonus that a super donator would.
- Visual appearance of Superior Slayer encounters have been updated to make them appear more "Superior".
- This much needed update makes all encounters much more visually appealing.
- Raids changes:
- Olm door ~ Quick entry:
- You can now right-click enter the door before Olm at raids to skip the dialogue
- Fix for getting points on "all-healing" npcs such as Olm's head before the final phase:
- Previously, it was possible to stack points on NPCs that healed themselves.
- It is no longer possible to obtain points for damage that heals an enemy.
- Previously, it was possible to stack points on NPCs that healed themselves.
- Olm door ~ Quick entry:
- Abyssal bludgeon special attack fixed:
- It was previously using incorrect animation.
- The proper graphics that plays on the ground under your victim has also been added.
- (Note: The previous "effect" of the Special attack was correctly working and has not been changed.)
- Banks fixed for noting/unnoting:
- Many banks were broken in the sense that you could not note/unnote items on them(even if they worked as a bank), including:
- Varrock west/east, falador east/west, catherby, seers village, lumbridge, neitiznot, ardougne south/north, yanille, tzhaar, duel arena chests, clan wars chests, pest control, mages' bank, crafting guild, raids, edgeville RFD chest.
- Thanks to @alumentum for compiling this list of banks!
- Bank noting/unnoting now works on bankers as well:
- Primarily updated for this to work with the banker in the Donator zone and in the Mages' bank.
- Many banks were broken in the sense that you could not note/unnote items on them(even if they worked as a bank), including:
- Abyssal head loot from using your Unsired on the Font of Consumption fixed:
- Previously, the Abyssal head from the Sire could not be combined with a Slayer helmet to create the Red slayer helmet. This item has been fixed.
- For those of you with the old item, it will automatically be fixed next time you log in.
- Previously, the Abyssal head from the Sire could not be combined with a Slayer helmet to create the Red slayer helmet. This item has been fixed.
- Woodcutting update - Bird nests!
- It is now possible for a Bird nest to fall out of a tree while woodcutting!
- (Any tree except for meat trees in Raids -- 1/256 chance each time you chop a log)
- Rate is NOT affected by the type of tree you are chopping.
- There are 10 different nests, including:
- Regular nest
- Guthix, Saradomin or Zamorak egg nests
- Gold ring
- Easy, medium, hard and elite scroll nests
- Each donator rank will increase your chance of obtaining a nest by:
- Uber - 15%
- Legendary - 10%
- Extreme - 7%
- Super - 5%
- Regular - 3%
- All nests will give a tree seed reward with the possibility of a ring OR the rare chance of an Uncut onyx
- If you obtain a god egg, it can be given as a gift to the gods by using it on any altar:
- These eggs will reward you with prayer experience, as well as the chance of obtaining a piece of the Evil chicken outfit!
- The Evil chicken outfit pieces are tradable.
- These eggs will reward you with prayer experience, as well as the chance of obtaining a piece of the Evil chicken outfit!
- After opening the nest, it can be crushed with a Pestle and mortar to be used as a Herblore ingredient (specifically for Ironmen)
- It is now possible for a Bird nest to fall out of a tree while woodcutting!
- Trading Giant mole skins and claws:
- You can now trade in your skins and claws from defeating the Giant mole which has been a thorn in Wyson the gardener's side for years.
- Wyson will be more than happy to give you 1 Bird nest for every 10 claws, or for every 20 skins.
- (Unlike in OSRS, it is possible for these nests to be God egg nests.)
- 20 Mole skins = 1 random Bird nest
- 10 Mole claws = 1 random Bird nest
- You can now trade in your skins and claws from defeating the Giant mole which has been a thorn in Wyson the gardener's side for years.
- Fishing update ~ Clue bottles!
- There is now a random chance of a Clue bottle settling ashore!
- The chance to obtain one is determined by the level of the fish you are catching
- This rate is reduced by these %s for donators:
- 15% for Uber
- 10% for Legendary
- 7% for Extreme
- 3% for Regular
- Easy, Medium, Hard and Elite clue bottles
- Opening a Clue bottle will guarantee 1 clue scroll of the same type
- There is also a chance to obtain Corrupted armour when opening a Clue bottle!
- This armour is untradable.
- There is now a random chance of a Clue bottle settling ashore!
- Looting bag now functional!
- An update that is long past due, the Looting bag is now available for players to use!
- Obtainable from killing many different enemies in the wilderness
- Able to store 28 items within -- it is essentially a second inventory that can ONLY be used within the wilderness.
- The only way to remove the items, though, is to bank the looting bag or to die with it.
- Banking the looting bag will insert all of its contents into the bank.
- Dying with the looting bag will release all of the items no matter what.
- If you died to another player, it will drop for them. Otherwise, the items will only be visible to you for a few minutes.
- The only way to remove the items, though, is to bank the looting bag or to die with it.
- Rune pouch fixes:
- Previously, the rune pouch would be usable even if it was not in your inventory (banked with runes). This has been fixed.
- It would also show that you indeed had runes to use on your spellbook and would light up spells, which has also been fixed.
- Climbing boots access for Ironmen:
- You can now obtain a pair of Climbing boots from Hamal the Chieftain's shop after completing the Mountain daughter quest.
- Forum update:
- Uber rank donator image has been added thanks to @
Jedzio
- Uber rank donator image has been added thanks to @
- Hiscores update:
- Overall XP will no longer be limited to 2.147m and will now show the correct value.
- Shop changes:
- Bounty teleport scroll added for 150 tokens
- [Wilderness updates]
- Wilderness Multi-lines fixed:
- All multi-zones have been corrected. Some areas were incorrectly multi-zones, and some boundaries were also slightly off.
- The previous multi zone south-west of the graveyard should not have been multi at all and has been removed.
- Certain areas such as slightly east of Black chinchompas spanning to the Red Dragon Isle which are supposed to be multi were not.
- Multi-zone surrounding the Lava maze had boundaries that were slightly off.
- Wilderness agility course boundaries were way off, the arena itself is not multi at all. Matched to OSRS.
- A ton of time was spent walking around the wilderness on OSRS to make sure these zones were accurate -- but in case an area is incorrect, please PM me to let me know the exact area.
- All multi-zones have been corrected. Some areas were incorrectly multi-zones, and some boundaries were also slightly off.
- Teleportation ~ Cancelling incoming damage:
- Teleporting with jewellery will now cancel incoming damage similarly to how spellbooks/levers/teleport tablets do.
- The way this functionality is handled has been changed a bit to ensure that no damage will be taken, even delayed damage -- except that from poison.
- Mage Arena changes:
- Melee/ranged PvP combat is no longer allowed within the Mage arena.
- Similarly to fighting against Battle mages, you can only use Magic spells in PvP from this point moving forward.
- This covers all areas within the arena once you teleport through the lever, meaning the sides of the arena are also Magic only.
- Bounty teleport added:
- Unlocked through a *tradable* Bounty teleport scroll -- Purchasable from the PKP shop or web store.
- Spell works from either the Normal, Ancient or Lunar spellbooks with a requirement of 85 Magic.
- Requires 1 Law rune, 1 Death rune and 1 Chaos rune and grants 45 experience.
- Chance of not using runes to cast with a Staff of the dead/SOTD or Kodai wand.
- Function:
- Will teleport you within 12 squares of your target, as long as you are both in the wilderness and you are not teleblocked or in combat.
- Unlocked through a *tradable* Bounty teleport scroll -- Purchasable from the PKP shop or web store.
- PKP Shop updates:
- Dragon claws, Abyssal dagger and Heavy ballista removed from PKP shop.
- Bounty teleport scroll added to PKP shop
- Overall PKP prices slightly increased
- Emblem exchange changes:
- Emblems will now give 30% more coins and 25% less PKP.
- Food->Combat delay fixed:
- Eating food (not potions) will now have a more accurate delay before being able to attack again.
- This includes certain healing potions, including: Saradomin brews, Guthix rest, and Xeric's aid.
- Teleblock fix:
- Previously, a player could turn on Protect from Magic very late after the teleblock spell is casted and still be protected from it and halve its time.
- This was incorrect, as the "check" for protection prayer should be checked for immediately when the attacker casts the spell and not after that.
- Ranged fixes in PvP(and PvM):
- Many players are aware that many bolt specials were broken and mostly non-functional. These have been fixed to balance the combat triangle:
- Dragon bolts (e) effect:
- Damage increased by 45%
- Does not work if the enemy is wearing an Anti-dragon shield, Dragonfire shield or drank an Anti-fire potion.
- Diamond bolts (e) effect:
- Increases max hit by 15%
- Lowers target's Ranged defence by 25%
- Onyx bolts (e) effect:
- Damage increased by 20%
- Heal your health by 25% of the damage dealt
- The healing part of this special was already functional before, but not the damage increase.
- (Emerald bolts (e) effect tweaked as well)
- Dragon bolts (e) effect:
- Many players are aware that many bolt specials were broken and mostly non-functional. These have been fixed to balance the combat triangle: