Hey guys,
I apologize for the delay in updates which were planned for last weekend, there were many different updates in progress and it wouldn't have been wise to push them without tying up all of the loose ends! I figured I'd push one big update rather than two smaller ones, and I've managed to pack in a fair amount of fixes and content into this one :) Among these updates is the long awaited Abyssal sire (including the weapon fixes, of course), as well as some cool new content such as the PvM lectern at home to list who the top PvMers are when its comes to boss killcounts and time records! Aside from this, many bugs were fixed, particularly client-sided bugs which were much needed.
Feb 22 Patch Notes:
- Abyssal bludgeon attack speed fixed to match Abyssal whip
- Ironman global item looting(eg. Snape grass) has been fixed
- Twisted bow now has a more powerful effect within Raids
- Clan wars changes:
- The "Singles" option will now make the arena single combat (**Replaces "single spells" option)
- Preserve, Augury and Rigour are now disabled if the F2P only setting is on
- Client issue fixed:
- Many players were unable to run the client on HD since the dependancies were not properly able to be downloaded. The client should now correctly download them.
- Note: Some computers will not be able to run HD, typically newer ones running Mac OSX. This will be addressed in the near future.
- Many players were unable to run the client on HD since the dependancies were not properly able to be downloaded. The client should now correctly download them.
- PvM lectern records fixed:
- The rankings were showing the wrong username for the top scores/killtimes. This has been fixed.
- There can now be multiple usernames on 1 record if multiple people hold the same highscores (Eg. a Raids team will all appear)
- Killtimes will now only count for SOLO fights! If another player attacks the npc as well.
- As soon as another person attacks the boss during a solo fight, it will make it ineligible for a time record to be set.
- With this change, all killtimes have been reset (Except for the Raids, Zulrah, Cerberus, Sire records)
NOTE: Imbued rings will now lose their imbue and drop to the ground on death if they are not protected ONLY in the wilderness
- [Website changes]
- Hiscores searching now does not take as long to load a user's information
- **Promotional sales have ended.
- [Client updates]
- Crashing fixes
- Eg. Right-click item before opening bank would cause crash
- Eg. Runcrafting at an altar while emptying pouches
- Fixed "Identity kit":
- Some players had weird looking character appearances -- eg. being in a cart or a bookcase. This has been fixed.
- Performance enhancements:
- Removed useless code within the client to tidy things up
- Zoom fixes:
- Client zoom from settings tab now zooms out futher
- Entering resizeable mode will no longer be zoomed in as close as before
- *Note: Many players are unaware that you can hold (CTRL) on your keyboard and use the mouse wheel to zoom in/out.
- Text fixes:
- Friends list: No more capitalization or ? in place of spaces
- No more )2 or weird characters on certain items and objects
- Crashing fixes
- [Server updates]
- Corporeal beast combat change:
- Ruby bolts are now only half as effective as before on the Corporeal beast.
- Corporeal beast sigil rate revised:
- 1/585 chance on OSRS -> 1/475 rate on Alora
- (NOT a guaranteed sigil)
- Roll between 0-100, if it lands between 0 and 7 (inclusive) you get a Sigil
- Giant mole cavern is now a multi-combat zone
- Fixed Battle mage bug:
- Previously, players were able to attack you in the Battle mage arena even if you were under attack by a mage
- This bug has been globally fixed and will possibly fix similar issues in other non-multi areas on Alora.
- Slayer equipment changes:
- Previously, the default Slayer helmet and Black mask only provided a 16.67% damage boost, but no boost at all to accuracy.
- Both headgear now provide the proper boosts. (Melee-only if non-imbued)
- Slayer helm (i) / Black mask (i) have been added:
- Provides Magic/Ranged bonuses of 15% to damage and accuracy on top of the base Melee boost
- Purchase a Helmet imbuement scroll from the Slayer shop for 7.5k reward points and use it on your helm or mask.
- Previously, the default Slayer helmet and Black mask only provided a 16.67% damage boost, but no boost at all to accuracy.
- Imbuement scroll added to Slayer shop for 10k points:
- (Tradable item)
- You are now able to imbue the following items using the scroll:
- Slayer helm
- Normal, red, black or green all work
- Black mask
- Ring of suffering
- Ring of the gods
- Treasonous ring
- Tyrannical ring
- Seers ring
- Archers ring
- Warriors ring
- Berserker ring
- Salve amulet (e)
- *See below for effects/obtaining
[*]Salve amulet (e) added:
- Added to the Slayer reward shop for 7.5k points
- This amulet can be imbued into a Salve amulet (i) with an imbuement scroll.
- A 20% increase in accuracy and damage dealt to any undead monsters -- no task required:
- *See the screenshot below for a full list of Undead monsters*
[*]New hairstyles added
- Eight new hairstyles have been added to Alora. Speak to the Make-over mage to check them out!
[*]Ore-coloured Golem pets have been added!
- You can now recolor your Golem using an Ore of your choice on it.
- This version of your Golem will save on logout.
- *Once you recolor your Golem, you will not be able to get it back to the original color.
- With that being said, you could recolor it using a different ore.
[*]Options include:
- Tin
- Copper
- Iron
- Silver
- Coal
- Gold
- Mithril
- Adamantite
- Runite
- Granite
- Unavailable through conventional methods -- Rare drop from Gargoyles (0.76%)
- Blurite
- Unavailable through conventional methods -- Rare drop from Wyverns (0.76%)
[/list][*]Elite void colors darkened
- This update recently passed a poll on OSRS and has been implemented to Alora as well.
[*]Untradable reclaim items updated to include:
- Treasonous ring (i) - 400k
- Tyrannical ring (i) - 400k
- Ring of the gods (i) - 400k
- Ring of suffering (i) - 400k
[*]Recent kills list added:
- The scoreboard will now list the most recent kills (at the top) in the wilderness.
- Details shown:
- Both players' combat levels
- Wilderness level the battle ended in
- Time the battle ended (Server time)
[*]Miscellaneous:
- Cerberus fade interface fixed
- Pest control portals death animation fixed
- Dragon spear special can no longer be used on Portals within Pest control
- Dragon spear special attack no longer stuns the NPC within Raids dungeons
- Fixed small bug with ironmen picking up items
- Specifically, picking up your own items in the wilderness when killed by someone was buggy.
- When dropping items in the wilderness worth more than 50k, it wouldn't block noted items. This has since been fixed.
- Bot prevention: Typing ::empty will now stop any skilling actions(Eg. fishing)
- Technical:
- Trading post history/listing time is no longer bugged in our system
- Command logs have been added
- Changes to the donation item database make it easier for us to lookup past purchases
- Dwarf cannon bug fixed:
- When logging out and logging back in, you previously couldn't set up a cannon in the same spot your old cannon was in.
- Lizardman shaman fix:
- When the Shaman spawns minions, they were previously not doing any damage. They should now hit between 4-9 damage if you are within 1 step of them.
- Fixed unnoted essence drops:
- Certain monsters (eg. Marble gargoyle) were dropping high amounts of unnoted essence. This is now fixed.
- Fixed Saradomin boss killcount/timer:
- Commander Zilyana was not being counted as a "boss" and therefore not listing the killcount or killtime. This has been corrected.
- Fixed bank/shop --> rest bug:
- A bug that allowed you to perform actions such as open the bank interface from a distance has been fixed.
- Fixed major pet insurance bug:
- Previously, if you died with more than 1 pet it would never let you buy back all of your pets as it would get stuck on 1 pet.
- You can now buy back your pet only once (and proceed to buy back any others), although the insurance will remain on it.
- Experiments fixed:
- Experiments were previously not attackable once they respawned after being killed once.
- Experiments have also been visually updated to look slightly less like @
Lowkey
- Fixed chinchompa effect
- Would previously kill npcs that aren't attackable in the first place if they were near the explosion.
- Kraken fixes:
- Arrows will now drop under the player and not under Kraken.
- Kraken's magic attack delay before display damage was too long.
[*]Giant squirrel pet changes:
- You can now obtain the Giant squirrel through any Rooftop Agility course!
[*]Staff changes:
- Staff zone now accessible by Server support members
- ::wildy will show all users in the wilderness + combat levels to prevent farming
- Turning on/off weekend bonuses can now be done by admins, as well as:
- The possibility of adding a 1.5x Raids rewards rate
- Juggernaut changes:
- When an admin is in juggernaut mode, the player who killed them will now be globally announced!
- Eg: http://i.imgur.com/9tAwxLv.png
[*]PvM/Boss records lectern:
- A lectern has been placed at home slightly west of the bank:
- This lectern will list the fastest boss kill records for every boss, and which player holds it!
- Additionally, the second right-click option will list the player who has killed the most of each boss!
- (All records are sorted alphabetically and updated in real-time)
- (Banned players will not be shown in these records -- The next best record will be shown)
[*]Uber donator changes:
- You can now have up to 20 trading post listings vs. the limit of 16 for Legendary donators
- You can now purchase gold/yellow skin color from the Donation manager for 180m
[*]Bond changes:
- Rank increase change:
- Important: Bonds will now give ONLY tokens once you've become a Super donator, with no rank increase thereafter.
- Eg. If you're a normal player, you can open bonds to get to Super donator, but cannot continue to reach Extreme, for example.
[*]You will still receive 100 tokens as usual, just not the rank increase past Super donator.
[/list][*]Tick eating fix:
- A much needed pvp fix which allowed properly timed eating to essentially make someone undefeatable in singles combat:
- Ex. Player 1 attacks Player 2. Player 2 has 2hp. Even if Player 1 uses an AGS spec, they are limited to hit a max of 2hp. That means if Player 2 eats during the same tick as Player 1 attacks, and has lower PID than Player 1, they essentially cannot die.
- This is especially problematic for DH risk fights.
- Video explanation:
- To fix this, we've removed the damage limit. Even if Player 2 has 2hp, you can still hit 70 on them with an AGS spec.
- This fix has been applied to all 3 combat styles, as well as combat effects such as Vengeance/recoil/dragonfire.
- It also applies to PvM in most cases.
[*]Abyssal sire has been released!
- Speak to The Unsired after using the "Abyssal Sire" teleport in the bosses tab on the Teleport interface.
- The Unsired will teleport you into an instance where you can begin the battle.
- Items are SAFE on death.
- You must have a Slayer level of 85 to enter the chamber.
- If you are on an Abyssal demon task, killing the sire will count towards your task.
- Abyssal sire can now be assigned as a Slayer task, for between 5-15 kills.
- The Abyssal sire will log the time taken to kill it from the moment you awaken it.
- Reward system - Font of Consumption:
- If you are lucky enough to receive the Unsired as a drop, you can take it to the Font of Consumption to receive a random reward from the following table:
- (Using the same rates as OSRS)
- Abyssal dagger
- Dagger animations have also been fixed.
- 1 of 3 Bludgeon pieces: Claw, axe or spine
- Simply combine these pieces while having all 3 in your inventory to form the Abyssal bludgeon
- The Bludgeon can no longer be purchased from the PvP shop
- Bludgeon combat mechanics fixed
- Bludgeon special attack:
- Hit 0.5% more damage for every missing Prayer point you have
- If you are lucky enough to receive the Unsired as a drop, you can take it to the Font of Consumption to receive a random reward from the following table:
- Abyssal orphan
- Abyssal head
- Jar of miasma
- Abyssal whip
[*]Chamber phases:
- Phase 1:
- You must awaken the Sire by attacking it. During this phase, you can stun the sire by dealing 75 damage or simply tank the damage.
- After awakening Sire and potentially stunning it, you must kill all 4 Respiratory systems in each of the corners.
- Phase 2:
- It will walk down from its throne and begin fighting you with melee based combat using 3 different melee-based attacks.
- Once it reaches 200hp, the next phase will begin.
- Phase 3:
- The Sire will plant itself in the middle of the room.
- After it plants itself, it will open up a portal and teleport you to it.
- If you do not move away quickly enough, you will be hit with high damage.
- Once the teleport attack is done, the sire will be on its final phase and will attack with all styles in its last attempt: tentacles, melee, and poisonous fumes.
[/list][/list]
As usual, make sure to report any bugs you may find! Enjoy :)
Cheers,
Omicron