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Posted 17 April 2024 - 05:55 PM #1

Phosani
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What is your suggestion?:

Make both NPC/Boss drops & dropped items by the player last 60 minutes inside of instances

 

Is this in OSRS?:

Yes

 

Has this suggestion been accepted already?:

I searched, but was unable to see if it has, so I'll say no.

If it has already been suggested, and denied, is it possible to revisit the idea as I'd assume it hasn't been suggested in awhile, as I was unable to find it.

 

How would this benefit Alora?:

Having items on the ground last 60 minutes inside of instances is just overall a QoL change. It can help speed up kills at places such as Duke for example, with not having to wait for your drop to appear before going to collect resources for the potions to wake him up. It also reduces the need for juggling food & potions constantly while inside of instances. There's quite a few Combat Achievements that require a good amount of kills while inside a privately rented instance, and generally in order to do that, you have to juggle both food & potion drops from the bosses. Having to juggle food & potions every 1/2 kills is just overall obnoxious, and a waste of time. It often times leaves me feeling rushed between kills as well. Not to mention forgetting to juggle, then having your food & potions despawn right before your eyes. It also helps to not have to clog up your inventory during your instance session with drops from the bosses if you don't want to, as they would last for the duration of your instance, or until you're ready to pack it up and leave. This applies to both privately rented instances, as well as bosses that are already instanced, such as Zulrah, the DT2 bosses, Grotesque Guardians and so on. It's just one less thing you have to worry about, and making just killing the boss your only priority.

 

Alora prides itself in mirroring OSRS as well as it does, and this being a core element of OSRS, I feel it's almost necessary and kinda odd that this doesn't already exist. Playing OSRS, you probably don't really put much thought into the fact that items last 60 minutes on the ground inside of instances because it's been around for so long.. but once you're somewhere else where this isn't the case, you realize you've taken it for granted lol. At the end of the day, it's a major convenience, helps heighten your gameplay experience, and most of all, is huge QoL.

 

Thank you for your time.


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Posted 17 April 2024 - 10:58 PM #2

Mtam
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as much as its an eco cleaner for items leaving the game to deaths and mishaps, i actually returned to the server afking and died losing about 250m worth of gear as i was starting off again.

it actually was such a wake up call that if i hadnt played the server prior i would of pulled the 'cbf n quit' mindset.. so nowadays im all for the customer experience and losing items to stupid shit is just too punishing. it also deters people from experiencing new content in fear of going backward and causes boredom(stagnation)


support from me.



Posted 18 April 2024 - 02:08 PM #3

Ruwk

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I 100% support this as well as all items lost on death going to Death's coffin.. Needs to be added already for the new players.


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Posted 18 April 2024 - 05:07 PM #4

A UIM
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Support.
Wasnt aware this wasnt already the case and its such a good QOL change.



Posted 19 April 2024 - 06:36 PM #5

H

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as much as its an eco cleaner for items leaving the game to deaths and mishaps, i actually returned to the server afking and died losing about 250m worth of gear as i was starting off again.

it actually was such a wake up call that if i hadnt played the server prior i would of pulled the 'cbf n quit' mindset.. so nowadays im all for the customer experience and losing items to stupid shit is just too punishing. it also deters people from experiencing new content in fear of going backward and causes boredom(stagnation)


support from me.

The suggestion is a bit different from what you're thinking. 

This suggestion, if accepted will mean that any items you receive as a drop inside instances(e.g cerberus, kraken, etc) will stay on the floor for up to an hour. This will also allow you to drop items on the ground for an hour too(e.g inside inferno if you want to drop brews for some space).

 

I support this suggestion. It will make bossing less stressful by not making us constantly juggle food and loot.


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Posted 19 April 2024 - 09:36 PM #6

Mtam
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The suggestion is a bit different from what you're thinking. 

This suggestion, if accepted will mean that any items you receive as a drop inside instances(e.g cerberus, kraken, etc) will stay on the floor for up to an hour. This will also allow you to drop items on the ground for an hour too(e.g inside inferno if you want to drop brews for some space).

 

I support this suggestion. It will make bossing less stressful by not making us constantly juggle food and loot.


we could implement a system that has kinda like an insurance npc, or you purchase this scroll that comes from the alora token store that allows people to have this effect where you dont lose your gear to the ground, its just at an npc at south edge wall. 


either a scroll of insurance thats perm for say 1-5 bonds or some kingdom system where you need to keep money topped up and has different tier of features which allows a user to customize/spend to their needs so its a constant stream of gp leaving the eco and its only really kept topped up by those who are super proactive and risking




 



Posted 22 April 2024 - 09:21 AM #7

Kareem Sqr
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It's going to be a good update :) Support 


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Posted 23 April 2024 - 03:04 AM #8

Folivora
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QOL updates matching OSRS are always good. Support from me


QOL updates matching OSRS are always good. Support from me


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Posted 23 April 2024 - 06:09 AM #9

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I support this for sure. As mentioned, it relieves that bit of stress you get with juggling everything and hoping that something doesn't dissapear.


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