Hey guys I made a list of a few eternal perks I feel may help. I didn't want to just build off of the current perks and create a never ending power creep, but let me know your feedback below, thank you.
1. Amulet of Blood Fury: Increase the length of how many charges it has, starting with lower extra charges at lower donator levels, and doubling by the time you become an Eternal. This essentially means a blood shard will last 2x as long as an eternal. A really beneficial boost, but being a $20k donator tag price seems to be worth it.
2. The Nightmare: Introduce a boost to Nightmares drop table. This doesn't have to be increased drop rates, possibly just an extra 1-2 drops a kill. This way we can give Raids 1/2 a break on their increase in drops.
3. Corporeal Beast: Same as the Nightmare suggestion in increasing either drop rate or extra drops per kill. I don't think both suggestions should be added, I feel we'd have to pick one or the other.
4. Skilling sets: An increase in points/chances to get skilling set pieces when playing the minigames. For example, for Wintertodt you'd have extra items/chances for a piece, while for the Angler set you'd get the pearls more often.
5. Slayer shop: A reduction in slayer perks/items to purchase with slayer points.
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I'm not saying all these should be introduced, maybe we agree to only one, but I just thought I'd get some feedback on these and see what Omi thinks as well.
While I understand donating is to help the server, players do not donate to only benefit the server or else they wouldn't be asking for perks and I think we need to keep this in mind when from immortal it jumps from $10k to $20k with no in-between. If you have any suggestions to add please feel free to leave them below.