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Wilderness Rewards



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Posted 07 November 2017 - 05:53 AM #1

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Hey lads, I'd like to suggest a few things for players who have spent a considerable amount of time in the Wilderness. 

The Suggestions

  • 1. Ability to choose your destination when using Wilderness obelisks. As we all know the obelisks currently will randomly teleport you to any of the other obelisks. For people who've spent time in the wilderness this can be an issue. If I have to make it to the obelisk in level 27 and I'm at 51 ports, I have to bounce around the obelisks which can waste a ton of time if I'm unlucky when I could just have a menu that pops up, tele there from 51 & instantly help out my teammate. Likewise, it would be also good for because if there's a kill at 44 ports and he's trying to teleport away, a team could jam it where it would keep teleporting him and the team to the same portal he's trying to escape from, forcing him to run back down to KBD lair. Overall I feel this would bring more life to the mostly lifeless Wilderness in terms of clan pking.  

The interface when interacting with the portal would look like this

Wilderness_Obelisk_interface.png

  • 2. Removal of the toll for the resource area. When pking at lever & resource area, having coins in your inventory is a huge annoyance. It's one less space for a food/brew, you can forget them if you're running there in a hurry, etc.. Since the requirements for the wilderness rewards would mean there wouldn't be a ton of players with them, I can't see the odd 10k here and there not being removed from the eco as per usual doing any damage to it. This would also be good for people who meet the requirements who want to fish anglers, skill at resource, etc. 


The Requirements

Who gets to use the new perks if they pass? I couldn't see a full diary passing for these to be unlocked like in 07, but I could see if someone has all of the wilderness related achievements completed, including the boss killing and agility area ones, with a total player kill count of 100, 150 or 200 and higher. With such high requirements this would prevent the toll at resource from being completely useless, and would prevent people from making new accounts to jam portals on people.

Overall I feel these suggestions would help the PvP scene on Alora. Even though we still have a long way to go to make it super active, it's about taking things a few steps at a time and I feel this would be a good next step to take.

 



Posted 07 November 2017 - 06:00 AM #2

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I like the idea of killcount being able to unlock new perks - if this can at all be implemented, would be nice to see. Don't see any harm in choosing the obelisk teleport if it's locked behind a killcount, same for the resource arena toll.

 

The same perks exists on OSRS, I would love to see them here under different requirements and I feel what you suggested is pretty nice for them.

 

Support


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Posted 07 November 2017 - 06:01 AM #3

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Good suggestion pal

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Posted 07 November 2017 - 06:43 AM #4

Not Salter
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+1 I support all of it!


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Posted 07 November 2017 - 06:49 AM #5

Syntax
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support, the benefits are in osrs so I'd like to see them in game. Not entirely sure on the requirements - specifically what ones would be needed though.



Posted 07 November 2017 - 08:19 AM #6

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Great idea adding some benefits to being active in the wilderness, and even the idea of the requirements being related to wilderness-related achievements before getting these benefits.

I'm not sure about no cash requirement at the gate of resource area, but that's just me. I understand the annoyance but not having anything to get in there even with achievements done could be a bit overpowered in my eyes. I'm sure there is a way around it, but regardless I support this post.

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Posted 07 November 2017 - 10:55 AM #7

TNS TBF
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LIKE LIKE LIKE!



Posted 07 November 2017 - 12:24 PM #8

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in real runescape its only free with the wilderness sword so why would it be free with nothing in your inv on here? no support


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Posted 07 November 2017 - 01:38 PM #9

FASTCLICKS7
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What Take Notes said.


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Posted 07 November 2017 - 01:48 PM #10

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in real runescape its only free with the wilderness sword so why would it be free with nothing in your inv on here? no support

I checked how it works on 07, and you can enter for free after having the elite diary complete. 

Spoiler

I think having some sort of donator rank(super+) would be a good feature.


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Posted 07 November 2017 - 03:40 PM #11

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in real runescape its only free with the wilderness sword so why would it be free with nothing in your inv on here? no support

nr4F2zP.png

 

no mention of the sword wyd??????????????????? only thing sword is good for is instacutting webs.


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Posted 17 November 2017 - 12:19 AM #12

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Your suggestion has been accepted.


Your suggestion has been accepted.


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